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About me

Greetings,

I am a Game Designer who did his Bachelor of Arts in Game Design at the University of Applied Sciences Europe in Berlin.

 

My focus right now is both learning and expanding the skillset in Game Design in general with the focus set on Level Design, developing and tuning gameplay as well as Mechanical aspects of games.

Other than that, I do have some experience in Game Art as well. I can use the Maya 3D Modelling Software as well as Photoshop to create, texture and animate models for games. Even though I am not close to being a good artist, it's pretty cool that I do have knowledge to use them if it is necessary.

Since I was 13 years old I always wanted to create games which are both fun and entertaining/challenging in which I used and teached myself several different Editors to create maps or gamemodes.

In my freetime I do some workout at least 3-5 times a week to stay healthy and (of course like most of the Game Designers) I do play games while also analysing them simultaneously.

In almost all of my projects so far, I've worked as the designer of the team which I liked but in most cases, it wasn't the idea that I pitched but that didn't bother me much. Since developing and adapting on someone else's idea is a pretty good exerciece itself and helps me to expand myself while by leaving the "comfort zone".

The road to become an All-Star of Game Design

       My Skills & Specialties;

  • Game Design​

  • Level Design

  • Concept development

  • UI Design

  • 3D Modelling, Texturing and Animating

  • Teamworking, adaptive and communicative

Contact

Located in Germany, Berlin

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Thank You.

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